Apr 26, 2024  
Undergraduate Catalog ARCHIVED 2015-16 
    
Undergraduate Catalog ARCHIVED 2015-16 [ARCHIVED CATALOG]

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GAME 375 - Level Design I

3 credits
A course about planning, building, and testing game spaces in order to shape gameplay and game narrative.  The course covers both level design concepts and the implementation of these concepts in level editors and game engines.



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