Dec 07, 2025  
Undergraduate Catalog 2025-2026 
    
Undergraduate Catalog 2025-2026
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GAME 476 - Fan Experience, Sportainment and Branding Management

3 credits
The purpose of this course is to develop knowledge and understanding with fan engagement in today’s sport industry.  Since there are new technological platforms present in today’s industry, it’s becoming more important than ever to better understand fans and their motivation for attending games, interactions, retention rates, and fan loyalty.  Sportainment works to generate a story that connects t the fans and offer them more things to do before and after the event.  The creation and implementation of strategic brand plans with a keen focus on developing and implementing a strategy connected to the digital ecosystem (social, apps, blog, e-commerce, membership).



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