Feb 26, 2021  
Undergraduate Catalog 2013-2014 ARCHIVED 
    
Undergraduate Catalog 2013-2014 ARCHIVED [ARCHIVED CATALOG]

Computer Game Design, B.S.


Bachelor of Science in Computer Game Design


This degree provides students with the fundamental skills needed to work in video game design, development, and production or in similar areas such as interactive or simulation based software and digital media. The program is interdisciplinary and requires substantial teamwork from students while they take courses in game design, digital arts, and software design. Core courses include writing, two-dimensional and three-dimensional design, software development, calculus, and physics. Electives enable students to pursue an in-depth study in focused topics of their choice, such as narrative design, software design, and technical art. Video games are a major industry (60.4 billion in 2009), with a projected total revenue of 70.1 billion by 2015. There is corresponding growth in demand for employees with interaction design, software development, and technical artistic skills and the ability to communicate within interdisciplinary teams. Job titles and duties vary by genre and company organization, and jobs change rapidly as new technology emerges.

System-wide General Education Requirement (30 Credits)


Majors must take ART 121 , MATH 123 , PHYS 111 /PHYS 113  or PHYS 211 /PHYS 213  as part of the System-wide General Education Requirement.

Institutional Graduation Requirement (11 Credits)


Majors must take CSC 150  as part of the Institutional Graduation Requirement.

Electives (19 Credits)