Apr 20, 2024  
Undergraduate Catalog ARCHIVED 2015-16 
    
Undergraduate Catalog ARCHIVED 2015-16 [ARCHIVED CATALOG]

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GAME 475 - Level Design II

3 credits
A course about advanced level design concepts and methodologies.  Students learn to iterate and polish game levels through the refinement of level design architecture and its integration with gameplay scripting and narrative elements. Prerequisite(s): GAME 375  



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